|
3D Backgammon 1.6
3 hours ago
by admin
Free Games Download 3D Backgammon 1.6. Backgammon 3D is a 3D visualization of a classical board game - Backgammon. Now you can play with your computer not only on a flat screen, but also enjoy 3D operations - rotating the board, looking at the board from the side of your opponent, and other cool fea ...
(s/f/t)wareBUZZ - warebuzz.com
|
|
When glBindTexture doesn't work... (multiple texture image)
8 hours ago
by Darcy1214
glBindTexture 를 했는데, (glGenTextures 로 값도 잘 얻어 왔는데..) texture가 안 붙으면.. (texture file 이 여러 개인경우..) glBegin(GL_TRIANGLES (or..) ) 밖에서 되었는지 확인. 상식적으로 생각해보면 texture는 geometry 를 어떻게 할지 시작하기전에 이루어져야함. glBegin = delimit the vertices of a primitive or a group of like primitives 찾아보니 아래와 같네.. 무조건 받아들이는 거보다 왜 ...
비공식 생활 창고 - awesomeairkick.blogspot.com
|
|
3D Modular Sound Gets Real: Stunning AudioGL Demos, Crowd Funding, Beta ...
3 days ago
by Peter Kirn
Electronic music making has had several major epochs. There was the rise of the hardware synth, first with modular patch cords and later streamlined into encapsulated controls, in the form of knobs and switches. There was the digital synth, in code and graphical patches. And there was the two-dimens ...
Create Digital Music - createdigitalmusic.com · Rank: 2,348 · 1952 references
|
|
initWithFrame にご注意
3 days ago
by Ichiroh Kanaya
普通のCocoaプログラムでカスタムビューを使う場合は, NSView のサブクラスを用い,その初期化には initWithFrame: メソッドを使っていると思います. ところが, NSOpenGLView とそのサブクラスは初期化時に initWithFrame: が呼ばれません.つまり initWithFrame: メソッドをオーバーライドしても無意味なのです.これは initWithFrame: pixelFormat: でも同様です. Jaguar (Mac OS X 10.2) までは決定的な解決策は無く,プログラマは NSView のサブクラスを用いるか(OpenGLの描画はNS ...
Core Video - corevideo.net
|
|
What’s New in iOS5
// videogames
3 days ago
by bobherbstman
Last fall Apple released iOS5, the newest revision of their operating system for the iPhone, the iPod, and the iPad. As with all of their major iOS releases, this one has plenty of new features that you should consider using when developing (and redeveloping) your own apps. Among the top developer f ...
Safari Books Online's ... - blog.safaribooksonline.com · Rank: 97,856 · 13 references
|
|
備忘録OpenGL Textureのノイズ
7 days ago
by Gamekozo
たぶん、これが正解。OpenGLの境界のalpha値がおかしくなるんだけど、GL10.GL_TEXTURE_MIN_FILTERとGL_TEXTURE_MAG_FILTERに注目してテストしてみた。 GL_LINEARだと縮尺によってalphaにノイズがでる。 GL_NEARESTだと画像は粗いけど問題はない。 という症状。 GL_LINEARは周りの色を補完して色を求めるGL_NEARESTは一番近いピクセルの色で補完するということらしいので、境界部分(画像の範囲外)は色を求める計算ができていないのでは?と思ったので上下左右に4ピクセルずつ完全にalphaを0にしてみたところ。。。 思った通 ...
Gamekozo's Library - gamekozo.com · 3 references
|
|