| Binding the interfaces 1 day ago by Michael Lucas-Smith Comment on Binding the interfaces By Michael Lucas-Smith Hi Henry, Yes moving it off of OpenGLInterface is a good idea, since each platforms OpenGL implementation comes with a very similar function for doing the same thing - binding the addresses up properly. It would be well worth doing this proper ... Smalltalk and my ... - cincomsmalltalk.com/userblogs/mls/blogView · 2 references |
| Clarification 1 day ago by Michael Lucas-Smith Comment on Clarification By Henry Oh, and I placed the GetProcAddress method in gl since that's what was easily availiable in the first method I tried, handling it from here, it could be moved to the WGLInterface (xif) where it properly belongs. Smalltalk and my ... - cincomsmalltalk.com/userblogs/mls/blogView · 2 references |
| Progress 1 day ago by Michael Lucas-Smith Comment on Progress By Henry Thanks, that helped alot! Solving this in a "clean" way though, seems harder than I thought... First (worst approach) was hardcoding in a fix in mapAddressFor:, which set the referentAddress correctly. This wasn't very nice, so in order to only affect windows version, I ... Smalltalk and my ... - cincomsmalltalk.com/userblogs/mls/blogView · 2 references |
| GPU Caps Viewer 1.5.2 - Video Card Information Utiliy 1 day ago by JeGX I’ve just released a little update of GPU Caps Viewer. This update adds ForceWare 177.92 and Catalyst 8.8 to the internal database as well as new OpenGL extensions introduced with ForceWare 177.89. A small bug in Graphics Cards Reviews List has been fixed (for some cards, the Radeon HD 4850 for exam ... The Geeks Of 3D - geeks3d.com · Rank: 181,313 · 9 references |
| Posting for posting’s sake 1 day ago by aevirex Sadly, I don’t have much to show off this time. Not that I was lazy (well, not all the time) but I made a few decisions which are bad when I think about them afterwards. One of the things that cost me much time and resulted in pretty much nothing was choosing a scripting language. My absolute favour ... aevirex’ dev diary - aevirex.wordpress.com |
| FurMark daje w kość także Nvidii 2 days ago by admin Informowaliśmy niedanwo, że benchmark FurMark - bazujący na OpenGL program testujący wydajność procesorów graficznych - powoduje pewne problemy podczas testowania kart AMD/AMD. Teraz okazało się, że kłopoty z nim mają również karty Nvidii. Źródło: Tech - Wirtualna Polska WordPress - Testy - HAcki ... - testing.naszbelfast.com · 1 reference |
| Futuremark 3D OpenGL-Powered Car Dashboard 2 days ago by JeGX Futuremark will show at NVISION a demonstration for Audi’s In-Car Graphics System. The demo is a fully rendered car dashboard and uses OpenGL for graphics acceleration. Read Futuremark press release: Futuremark Announces Groundbreaking Automotive Demo for Audi at NVISION [via] The Geeks Of 3D - geeks3d.com · Rank: 181,313 · 9 references |